Ice and fire

Spells

by: badman341980 on October 20, 2018

60 x 60

7+ 24" Hex, missile, damage, instant 2D6 hits with strength 4, AP0 and magical attacks Cosmos: succesful special saves for wounds caused by this spell must be rerolled Chaos: succesful armour saves for wounds caused by this spell must be rerolled

To search for it in the game, search: a:5290

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