Ice and fire
Spells
by: badman341980 on October 20, 2018
60 x 60
7+
24"
Hex, missile, damage, instant
2D6 hits with strength 4, AP0 and magical attacks
Cosmos: succesful special saves for wounds caused by this spell must be rerolled
Chaos: succesful armour saves for wounds caused by this spell must be rerolled
To search for it in the game, search: a:5290