Temple Guard
TOW Lizardman
by: Yannick on January 26, 2024
30 x 30
M WS BS S T W I A Ld Heavy infantry
4 4 0 4 4 1 1 2 8 Temple Guard
4 4 0 4 4 1 1 3 8 Revered Guardian
Saves: 4+
Equipment:
Hand weapons, halberds, scaly skin (counts as heavy armour) and shields
Special Rules:
Close Order, Cold Blooded, Guardians, Obsidian Blades, Shieldwall, Stubborn
Guardians:
Should a friendly Slann Mage-Priest model that is within 3" of this unit suffer a hit during the Shooting phase, roll a D6. On a roll of 2+, you may choose to transfer that hit and all of its effects onto this unit. In addition, any model in a unit of Temple Guard that is within the Command range of a Slann Mage-Priest can issue and accept challenges in the same manner as a character.
To search for it in the game, search: a:24425