Wip (Hero Cav) Spellcaster
Skarnek's Orc Raiders
by: Waltyr on December 4, 2023
25 x 50
Wip the Outcast (Hero Cav) Spellcaster H:2
Sp:6 Me:5+ De:4+ Atk:1 US:0
11/13
Heal(2), 12" Friendly, Self, CC (heal 1 dmg for each hit)
Hex(2), 30" Enemy (Instead of causing damage, if one or more hits are scored, the target enemy unit is Hexed and receives two points of damage each time it scores a hit with a spell until the end of its next Turn. A Nerve test is not required for damage caused by this spell. While a unit is Hexed, it may not cast spells unless it received a Halt or Change Facing order in the Movement Phase)
Lightning Bolt(3), 24" Enemy (Roll to damage, Piercing -1. Hits on 5+ vs enemy in cover)
Weakness(2), 24" Enemy, CC (nstead of causing damage, if one / more hits scored, the target unit has a -1 modifier when rolling to damage enemy units during their next turn (rolls the unit makes of natural 6 will still cause damage, however). This effect only applies once – multiple castings on same target no effect)
Special Rules: Individual, Inspiring, Wip's Tribal Magic
Keywords: Outcast
To search for it in the game, search: a:24244