Ice and Fire
High Elves
by: Futureman on May 3, 2021
50 x 50
7+, Range 24", Damage, Hex, Missile
2D6 hits with Strength 4, AP 0, Magical. Successful Special Saves against this spell must be rerolled.
OR
2D6 hits with Strength 4, AP 0, and Magical. Successful Armour Saves against this spell must be rerolled.
To search for it in the game, search: a:15628