Truth of Time

Magic

by: RaZeR on May 3, 2021

50 x 50

5+, 24", One turn Augment: Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance are subject to 2 Maximised Roll OR Hex: Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance are subject to 2 Minimised Roll

To search for it in the game, search: a:7062

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