Ice and Fire

High Elves

by: Doogcab on October 21, 2020

50 x 50

7+, Range 24", Damage, Hex, Missile 2D6 hits with Strength 4, AP 0, Magical. Successful Special Saves against this spell must be rerolled. OR 2D6 hits with Strength 4, AP 0, and Magical. Successful Armour Saves against this spell must be rerolled.

To search for it in the game, search: a:16081

|< < Random > >|