hereditary

ID Magic

by: DEEJWII on May 19, 2020

10 x 10

range 96", cast 7+ ground , permanent Place counter, at the end of each sub Magic Phase roll: 1-3 - add counter 4-6 - 2d6" plus counters, each unit in range DT (1) test, if flammable DT(2)

To search for it in the game, search: a:11450

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