hereditary
ID Magic
by: DEEJWII on May 19, 2020
10 x 10
range 96", cast 7+
ground , permanent
Place counter, at the end of each sub Magic Phase roll:
1-3 - add counter
4-6 - 2d6" plus counters, each unit in range DT (1) test, if flammable DT(2)
To search for it in the game, search: a:11450