HEXED
A Tale of Shotte & Claws
by: AlexiM on March 28, 2024
60 x 25
Instead of causing damage, if one or more hits are scored, the target enemy unit is Hexed and receives two points of damage each time it scores a hit with a spell until the end of its next Turn. A Nerve test is not required for damage caused by this spell. While a unit is Hexed, it may not cast spells unless it received a Halt or Change Facing order in the Movement Phase.
To search for it in the game, search: a:24657