Temple Guard

TOW Lizardman

by: Yannick on January 26, 2024

30 x 30

M WS BS S T W I A Ld Heavy infantry 4 4 0 4 4 1 1 2 8 Temple Guard 4 4 0 4 4 1 1 3 8 Revered Guardian Saves: 4+ Equipment: Hand weapons, halberds, scaly skin (counts as heavy armour) and shields Special Rules: Close Order, Cold Blooded, Guardians, Obsidian Blades, Shieldwall, Stubborn Guardians: Should a friendly Slann Mage-Priest model that is within 3" of this unit suffer a hit during the Shooting phase, roll a D6. On a roll of 2+, you may choose to transfer that hit and all of its effects onto this unit. In addition, any model in a unit of Temple Guard that is within the Command range of a Slann Mage-Priest can issue and accept challenges in the same manner as a character.

To search for it in the game, search: a:24425

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